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 Post subject: Legal genestealer cult?
PostPosted: Tue Aug 23, 2005 6:37 pm 
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Broodling
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I really like the way stealers work in the new rules and have been thinking about switching to an all genestealer army. I know we can only have 6 units + Broodlord retinue.. But I think backed up by a few regular nids like a carnifex or lictors for the fun of it, it could still be a pretty solid army. Anyone tried an army like that? does it work well?

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PostPosted: Tue Aug 23, 2005 7:20 pm 
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Harridan
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Yes, a genestealer-based nid army is quite powerful. Shockingly so, in fact.

However, this isn't a genestealer cult. Cults involve host DNA in abundance, including half-humans driving trucks, firing guns, etc.

A *legal* genestealer cult is either:
1. A genestealer cult in a consenting gaming group
2. A genestealer cult made out of imperial guard armylist options (sanctioned psyker with honorifica imperialis for magus, ogryns for stealers, conscripts for brood brothers, etc).
3. A genestealer cult that has infiltrated the police force

The third option there would be a pretty funny themed army actually. Traffic police with oviposters - ow.

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 Post subject:
PostPosted: Wed Aug 24, 2005 11:25 am 
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Biotitan
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Well, you could go for:

Broodlord: Patriarch.
Genestealers: Guess.
Spinegants: Brood-brothers.
Zoanthrope: Magos.

Dunno what you could do for Hybrids...Warriors with Spinefists, rending claws, and a few upgrades might work...or pumped-up spinegants...can't see them as hormagaunts, they're sure not that quick.

It might not be that capable on the battlefeild, but if it looks good, go for it!

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 Post subject:
PostPosted: Thu Sep 08, 2005 6:20 am 
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Biomass

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I've always thought the LATD codex would make a decent stealer cult list - daemonettes as stealers (they jump out when they get close), muties as hybrids and you're pretty much there.

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 Post subject:
PostPosted: Tue Oct 04, 2005 8:05 am 
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Hatchling
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There is a Legal 100% fair and by the rules way to do a Genestealer Cult. Imperial Doctrines. Counts as rules for Imp Guard you can make your own Cult w/in the rules.

Here is a link to how to do it.

http://uk.games-workshop.com/imperialguard/doctrines/2/

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 Post subject:
PostPosted: Tue Oct 18, 2005 3:31 pm 
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Biomass
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zoatifex wrote:
I've always thought the LATD codex would make a decent stealer cult list - daemonettes as stealers (they jump out when they get close), muties as hybrids and you're pretty much there.


There´s a guy in the german WD team who does that. He uses a Demon Prince as a Patriarch and a sorcerer as Magus; both with the mark of Tzeentch, f.ex.... the Cult did pretty well in a battle report, and it looked like the LatD List does pretty well for a ´stealer infestation...

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 Post subject:
PostPosted: Tue Oct 18, 2005 6:05 pm 
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Broodling
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coff wrote:
There is a Legal 100% fair and by the rules way to do a Genestealer Cult. Imperial Doctrines. Counts as rules for Imp Guard you can make your own Cult w/in the rules.

Here is a link to how to do it.

http://uk.games-workshop.com/imperialguard/doctrines/2/


Yeah, but that doesn't have any actual genestealers :(

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 Post subject:
PostPosted: Wed Oct 19, 2005 8:16 pm 
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Tyranid Warrior

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Genestealers? If you really want to, you get an approximation by using daemonettes.

Graf Spee

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 Post subject:
PostPosted: Sat Nov 26, 2005 4:37 pm 
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Biomass
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if you wanna play genestealer cult i sudgest getting the rules that where in whitedwarf 40-41 if i rem correctly.. some rules that where official and didnt require permission to play with.

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 Post subject:
PostPosted: Tue Nov 29, 2005 8:47 am 
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Hatchling
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I think that would be Citadel Journal 40-41. :)

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 Post subject:
PostPosted: Tue Nov 29, 2005 9:07 am 
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Biomass
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Shadow-Aspect wrote:
I think that would be Citadel Journal 40-41. :)

yep! thats the one

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FenrirDelNoche wrote:
-Before dealing with daily problems, you roll 2D6 and compare it to your modified leadership to see if you should just run away

if D6 cant handle it.. nothing can.


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 Post subject:
PostPosted: Wed Jan 18, 2006 8:37 am 
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Bitter Bit o' Biomass
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I just use IG with doctrines and ask my opponent's permission to take Genestealers as Elites.

Cthuloo

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 Post subject:
PostPosted: Sat Mar 18, 2006 3:28 pm 
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Biomass
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Since my 2ndary army will be Witch Hunters, I'm probably going to create an adversarial Cultist list from the rules in the back of the Codex:WH... Traitors & Mutants as the cultists/hybrids, Apostates & Rogue Psykers as the Magi, and Broodlords/Genestealers as themselves!

Of course, this list could only be used against certain opponents :?


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 Post subject:
PostPosted: Sat Apr 15, 2006 7:12 am 
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Harridan
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Cthuloo wrote:
I just use IG with doctrines and ask my opponent's permission to take Genestealers as Elites.

Cthuloo


Why not use genestealer models to represent roughriders or ogryns?

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That's the rationale of adults, isn't it?
That we should just forget things that are inconvenient to remember
Adults are deceitful.
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http://album.warpshadow.com/v/hivefleet ... =x47fa1210


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 Post subject:
PostPosted: Sat Apr 15, 2006 7:20 am 
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Big One
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Genestealers with ripperguns. Does that answer your question?

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