Warpshadow.com

An unofficial discussion board dedicated to the Tyranids of Warhammer 40,000 (tm Games Workshop)
It is currently Wed Jul 17, 2019 11:34 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Hypertoxic Node and Miasma Cannon
PostPosted: Thu Nov 27, 2014 1:25 am 
Offline
Biotitan
User avatar

Joined: Mon Feb 16, 2009 2:32 am
Posts: 2048
Location: Los Angeles
The Shield of Baal: Leviathan book has the new formation called Hypertoxic Node. All units in the formation get the Toxicrene's Hypertoxic rule that gives ID to any Poisoned attack that rolls a 6 To Wound. As the Hive Tyrant has to get Toxin Sacs, his close combat attacks are covered. Give him Miasma Cannon and now his ranged attacks have it, too. (b~_^)b

Though we lose the ability to DS the Toxicrene into play, this little perq of getting IDing Miasma Cannon shots could well be worth it. Unfortunately you can't include Tyrant Guard to protect the Hive Tyrant as he advances forward, but with the Miasma Cannon it may not be necessary to do so as quickly as a footslogging Hive Tyrant normally would have to.

Likely not the first to notice this combo but I hadn't seen it addressed on here yet, so I thought I would put it forward for general consumption.


Top
 Profile  
 
 Post subject: Re: Hypertoxic Node and Miasma Cannon
PostPosted: Thu Nov 27, 2014 2:26 am 
Offline
Biotitan
User avatar

Joined: Tue Jul 15, 2008 12:39 am
Posts: 2115
Location: Stratford ON
Yeah it sounds yummy. Sucks that you cant get some guard on it, but its in a giant toxic fog cloud of death.

_________________
Hive Fleet Cicada: http://album.warpshadow.com/v/HiveFleetCicada/
Deviant Art: http://krewl-rain.deviantart.com/


Top
 Profile  
 
 Post subject: Re: Hypertoxic Node and Miasma Cannon
PostPosted: Thu Nov 27, 2014 7:05 pm 
Offline
Mawloc Prime
User avatar

Joined: Mon Sep 27, 2004 8:26 am
Posts: 1288
Location: Western Massachusetts, New England, USA
ID poison flammer does sound divine.

What other models are in the formation.... hormagaints that can take poison and gargoyles I hope?

_________________
GO
TEAM
SPACEBUG


Top
 Profile  
 
 Post subject: Re: Hypertoxic Node and Miasma Cannon
PostPosted: Sat Nov 29, 2014 12:55 am 
Offline
Biotitan
User avatar

Joined: Mon Feb 16, 2009 2:32 am
Posts: 2048
Location: Los Angeles
A Toxicrene and 3 Venomthrope Broods round out the formation.


Top
 Profile  
 
 Post subject: Re: Hypertoxic Node and Miasma Cannon
PostPosted: Fri Jan 16, 2015 4:58 pm 
Offline
Medium One

Joined: Sun Mar 08, 2009 11:51 pm
Posts: 314
Oh man, miasma cannon sounds delicious with Hypertoxic node. =)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron

Web Design for Warpshadow.com by SMIS Ltd.
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group