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 Post subject: Re: The trouble with Imperial Knights.
PostPosted: Thu Jul 27, 2017 8:04 am 
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Big One
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Joined: Sun Feb 05, 2012 10:13 pm
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Location: London, Ontario, Canada
Snapdragon wrote:
Do they get Flurry of Claws with less than 20? Anyways, I'd up my chances by attacking with as many 'Stealers as possible.

Would there be a way to bubblewrap the Stealers? Put Rippers in front or something? So the Rippers take the hits, but the Stealers hit back?


Not really. If you can attack them, they can attack you! It doesn't even work for cover anymore, no more intervening model cover save. The nice thing about stealers as well as that if they use the sword, it gets about 3 hits a turn, and lets assume 3 wounds, you will still save 1/3 due to the 5++. So they will use the titanic feet but they still need to hit, wound and then you get a 5++. Something like a trygon is likely going to die in one round since the sword deals 6 wounds a pop!

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 Post subject: Re: The trouble with Imperial Knights.
PostPosted: Thu Jul 27, 2017 12:37 pm 
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Monstrosity
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Joined: Sun Jan 23, 2005 6:53 pm
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It's also nice that while wounds splash, damage does not. So if you're being shot with MONSTERCANNONPEWPEWPEW and it does one Wound and 20 damage, you still only remove one model.

Seen TONS of people mess that up so far. Get hit by a 1-wound, 3-damage gun, and remove three guys. Stop that.

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