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 Post subject: New Codex - Edition 8
PostPosted: Sun Nov 12, 2017 12:00 pm 
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Broodling
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Joined: Wed Aug 13, 2014 9:46 am
Posts: 60
Location: Germany (BW)
I got it - I love it.
Most things in this codex is defenetely quite niddy in my books and fits well. Some point costs and abilities got worked over since the index-version.
Technically is it a bit of an effrontery, given what GW does, as they changed rules and handed out Indices for each fraction, just to release a codex soon after. But I can't stay angry at them for long with this codex's content.

A butt-load full of battle options and 3 more hive fleets with a grand flavour on their individual tactics.
Not everything is rosey on the nid front. 1 or 2 of the rediscovered Psi-abilities not really are fitting in my senses on what they are doing. Given I work here with the german codex version I can't get as much detail as I want here.

Anyway, overall, I like what has been done and I can't wait to bring a few ideas to life.

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 Post subject: Re: New Codex - Edition 8
PostPosted: Sun Nov 12, 2017 9:38 pm 
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Monstrosity
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Reading through it, it's the strongest codex we've had since 3rd. Good stuff.

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 Post subject: Re: New Codex - Edition 8
PostPosted: Sun Nov 12, 2017 11:31 pm 
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Little One
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Location: Odense, Denmark
I love the new dex!

Already put together a few lists. Even a heavy carnifex behemoth half deep strike list of hell with no shooting nids :b

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Last edited by Teodo on Tue Nov 14, 2017 3:53 am, edited 1 time in total.

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 Post subject: Re: New Codex - Edition 8
PostPosted: Mon Nov 13, 2017 8:21 pm 
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Biotitan
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Location: Stratford ON
I haven't got to the list building stuff, still going though the lore.

So, some unusual behavior of a hive fleet hanging around a conquered system constructing some giant biological super psychic construct... Why is this screaming to me "Zerg Overmind" lmao

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 Post subject: Re: New Codex - Edition 8
PostPosted: Tue Nov 14, 2017 3:54 am 
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Little One
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Tiamet lore is really cool. Are they building the biggest spawning pool ever or a niddy comsat tower that could draw every nid in the universe to the galaxy? Either way would be insanely awesome.

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 Post subject: Re: New Codex - Edition 8
PostPosted: Tue Nov 14, 2017 7:55 am 
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Big One
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Location: riezlern/austria
Why shouldn´t they not hang around a system (at least for a while)??
Maybe it´s a way of the hivemind ot tackle the "brunt earth" tactic implied by inquisitor kryptman.
Its all about evolution.

Mankind used to be hunters and gatheres in times past.

hrld

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 Post subject: Re: New Codex - Edition 8
PostPosted: Sun Nov 19, 2017 6:43 am 
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Broodling
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Well, Shrikes are not listed in it - I suppose because there are no official models for it.
They are still listed in the Index.
But if you wanna use a Tyranid Prime, the one in the codex would currently not support the Index-Shrikes.

I suspect that either Forge World is returning them in their new book with updated rules...
Or they will go the way of the Dodo...

The latter would be quite... iritating for me... I have 9 Shrikes and I like to use them...

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 Post subject: Re: New Codex - Edition 8
PostPosted: Mon Nov 20, 2017 8:20 pm 
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Little One

Joined: Tue Nov 24, 2009 4:44 pm
Posts: 109
Location: Winnipeg, Manitoba, Canada
Wolfstone wrote:
Well, Shrikes are not listed in it - I suppose because there are no official models for it.
They are still listed in the Index.
But if you wanna use a Tyranid Prime, the one in the codex would currently not support the Index-Shrikes.

I suspect that either Forge World is returning them in their new book with updated rules...
Or they will go the way of the Dodo...

The latter would be quite... iritating for me... I have 9 Shrikes and I like to use them...


Not gonna lie, the whole "If the unit didn't make it into the codex, then use the Index" and the "if the upgrade didn't make it into the codex, use the index" rules are overly complicated for no good reason.

If GW really intended the index books to keep being used after Codex releases, then why didn't they just put them all at the end of the main rule book to begin with or release it as one large hard back book so that it would feel like part of the main line instead of this temporary soft back look. I mostly forgive the FW books because historically FW releases things at a different time than GW (though one hard bound Imperial Armour Index would have looked nice and we'd have 3 core rules books. From that point we would just need Codex and Chapter Approved releases).

I hate how GW is implementing the publication of 8th but I love the rules in 8th and it's frustrating to no end at how polarizing the two main parts of 8e are for me. DX

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