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 Post subject: My adds to the gene pool.
PostPosted: Thu Oct 27, 2011 10:09 pm 
Big One

Joined: Mon Oct 10, 2011 11:01 am
Posts: 595
Location: Glens Falls NY
I've a couple ideals fir creature/models.

1) chuthulu: common the genestealers and ygmarls look just like him. And the old occults would be perfect to the themed army. Maby change the name fir liabilities. as for it's stats.
-unique, HQ choice,monsterouse creature
-special rules: synapse creature(upgrade) shadow of the warp, psyker,
-abilities: indescribable horror, alter form(upgrade), psychic monstrosity, brood progenitor (upgrade)
-psychic abilities: aura of despair, hypnotic gaze, the horror. Leech essence,onslaught.
- ws:4 bs:0 S:6 T:6 W:5 I:7 A:2 Ld:10 Sv:3+
I'd average him as a 160-190 he's tough but questionable compared to a tyrant.

2) voligaunts: hormagaunt like except bloated and full of corrosive, toxic, and volatile chemicales.
-composition: 3-15 voligaunts
-rules: instinctive-feed, fleet, bounding leap, volatile, move through cover,rage
-bio&weapons:reinforced chitin, claws and teeth, toxin sac, acid blood,
-upgrades: "berserker",scything talons, adrenal glands,
-stats: WS:3 bs:3 S:3 T:3 W:1 I:3 A:1 Sv:6+

"berserker": unit cannot run or shoot. During movement the unit moves uptoo 12". If the unit chooses too the individual models must take a toughness test. If failed they suffer a wound and follows the rules for volatile if a model dies. (counts as a killpoint if the brood dies)

Such beautiful name with a dark secret. Welcome to the nightmare that is HIVE FLEET LAMIA!

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