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PostPosted: Tue Sep 20, 2005 4:09 pm 
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Hierophant
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Joined: Fri Jul 01, 2005 9:54 pm
Posts: 690
Location: Edson, Canada
I see... hmm doesnt really look like an implant attack would but thats just me i guess. I always thought raveners had implant attack because the new model s look it. still good job though.


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 Post subject: Re: Hive Fleet Adamantium *update see last post*
PostPosted: Tue Nov 18, 2014 7:48 am 
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Lictor
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Joined: Wed Jul 28, 2004 11:02 am
Posts: 240
Location: Netherlands, Groningen
Digging up my ancient (9 y/o..) thread...because I'll try and update it some more.

Hive Fleet Adamantium is still alive and kicking (or flailing or something).

I finally got around to priming a big amount of models I bought second hand (and paint-stripped).

I hope to add many models to my Fleet in the coming month or two including the Haruspex/Exocrine (not shown on photo) which has been collecting dust due to life interfering with painting-time.

So this is what I worked on this weekend:

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A bunch (9) raveners, a 2nd edition screamer killer!, some lictors and a normal 4th ed carnifex among others :twisted:

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Hive Fleet Adamantium


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 Post subject: Re: Hive Fleet Adamantium *update see last post*
PostPosted: Tue Nov 18, 2014 5:11 pm 
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Great Devourer
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Joined: Fri Sep 30, 2005 5:39 am
Posts: 5676
Location: Canberra, Australia
Excellent! It is great to see tyranid lovers exited again. :D Ooh and I see some 3rd edition zoanthropes in there too. :)

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 Post subject: Re: Hive Fleet Adamantium *update see last post*
PostPosted: Wed Nov 19, 2014 7:45 am 
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Lictor
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Joined: Wed Jul 28, 2004 11:02 am
Posts: 240
Location: Netherlands, Groningen
3 of them in total, yes :) Looking forward to painting them.

If I'm going to buy the new zoanthrope pack somewhere the coming 6 months, it'll be 2 venomthropes and a neurothrope since I'm not a big fan of the new zoe sculpt (yet..).

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Startrek isn't real.....40K is! - Rico

Hive Fleet Adamantium


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 Post subject: Re: Hive Fleet Adamantium *update see last post*
PostPosted: Mon Mar 30, 2015 1:51 pm 
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Lictor
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Joined: Wed Jul 28, 2004 11:02 am
Posts: 240
Location: Netherlands, Groningen
Studying killed hobbying for a while, and all of the bases need finishing.. but here are some new additions to the fleet:

1 Haruspex:
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1 Exocrine
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Both on the same body (yay for magnets):
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A termagant Brute-boss with rending claws(weapon beast 3rd ed codex style) for the 4th edition Kill team.
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Venomthrope:
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Startrek isn't real.....40K is! - Rico

Hive Fleet Adamantium


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 Post subject: Re: Hive Fleet Adamantium *update see last post*
PostPosted: Mon Mar 30, 2015 7:17 pm 
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Great Devourer
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Joined: Fri Sep 30, 2005 5:39 am
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Location: Canberra, Australia
Cool. I reckon they'll be really striking once the bases are finished. :D

If I can make one teeny suggestion it is to pick out the depths in the tongue with a bit more shading. It looks a bit blob-like as it is. (Maybe that's just the photo though.)

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"I know you may find the Tyranids physically repellent to look at but believe you me, you don't want to let them out of your sight." Hojan Storall Technomagos of the Adeptus Mechanicus

http://album.warpshadow.com/v/Yaleling/


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 Post subject: Re: Hive Fleet Adamantium *update see last post*
PostPosted: Tue Mar 31, 2015 6:19 am 
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Lictor
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Joined: Wed Jul 28, 2004 11:02 am
Posts: 240
Location: Netherlands, Groningen
Thanks, and yes you can :)

The photo's are a bit crappy (just phone-cam), but I'm pretty sure your advise could help. It (haruspex tongue) is currently primed black, then Khorne red, finished with Blood for the bloodgod, really happy with the glistening effect, but shading might improve it.

Always looking for ways to improve.
I've tried the glaze to emphasize the red carapace (on the haruspex/exocrine), not sure how well that helped though.

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Hive Fleet Adamantium


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