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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Thu Jul 04, 2013 2:38 pm 
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Great Devourer
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Beautiful models mate, I love their cute little red faces. And the 2 colour blemishes you add to the carapaces look great, it makes the feathering that much more effective and realistic. It must take a ton of work,

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Thu Jul 04, 2013 5:39 pm 
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Little One
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Yaleling wrote:
Beautiful models mate, I love their cute little red faces. And the 2 colour blemishes you add to the carapaces look great, it makes the feathering that much more effective and realistic. It must take a ton of work,


Since I started doing the spots with toothpicks its a bit quicker than trying to paint circles with a brush! I found the Tervigon to be quite unpleasant to paint, there is an awful lot of model and it does go on forever. The Winged Tyrant was much more enjoyable with just the right ratio of bone/chitin/flesh that I didn't become frustrated and was able to switch to a different aspect when it did become boring.

I don't fancy ever doing another Tervigon and although I believe 3 in a battleforce would be my ideal that would mean dropping the Tyrgon/Mawloc which currently adds a bit of variety but would be wasting the model and spawning endless gaunts would not make me any friends with my gaming buds I don't think. Currently I see my list as finely balanced and so I can win occasionally but that's through tactics and perhaps a bit if luck, which is fine by me.

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Tue Jul 23, 2013 7:10 am 
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Little One
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It has been noted recently that in many of the Xenos incursions into occupied areas of Ferron Proxima that amongst the hulking beasts and chittering hordes there is a being of immense psychic potential. This creature can be seen floating above it's smaller bretheren, an eldritch light sparking from it's immense cranium and exposed synaptic cells. Unfortunately most field reports stop there as whatever witchery this creature holds results in the decimation of whole ranks of heroic defenders of Ferron Proxima. One minute they are upholding the faith of the Emperor, the next minute they are but lifeless husks.

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Bio-magi have found numerous reports from other worlds of creatures similar to these but one in particular has even more commonality with this brain beast, a creature designated the Doom of Malan'tai, although very little evidence exists of the immense Psychic Blast employed by this so-called 'Doom'. The Ferron brain beast has instead been known to emmit a piercing scream, so powerful as to render armour and defensive fortifications useless. The sonic tyrade causes the heroic planetary defence forces and Astartes alike to fall to their knees as their ear drums explode and their brains are liquified. What is worse is that cyber skull bio-data recording of the brain beast has shown it to somehow gain strength from this wholesale slaughter.

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A priority one kill order has been sent to all forces, however this is proving difficult as quite oten the first indication that the brain beast is in the vicinity is when a giant fleshy pod-like creature falls from the sky and the beast bursts from it's thrashing carcass into the midst of the brave defenders. Before they can react they become overwhelmed by the brain beast or the writhing pod lashes out with it's tentacles spitting individuals on the serrated barbed tips. Additional weaponry is often brought to bear on anybody brave enough to try and tackle the brain beast head on, but not before they run the gauntlet of the brain beast itself.

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These two creatures form an unlikely but effective symbiotic relationship, often with the pod being left ravaged by defenders eager to meet out some revenge for the horrifc devastation the brain beast creates. Quite often the brain beast will be left untouched by enemy fire, surviving hundreds of rounds of ammunition and feasting on the life-force of anything within reach. Many reports also suggest that despite this energy field and prodigious strength one crack shot in the right place is enough to render all this psychic energy pointless as it's vaporised into the warp. Sadly though, for every confirmed kill there is another confirmed sighting. Once again reminding us that the Great Devourer is constantly evolving, mutating and gestating new horrors that must be destroyed for the Emperor and the safety of the Imperium.

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Sun Aug 25, 2013 2:08 am 
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Little One
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One of the major difficulties for the bio-magi trying to reveal the secrets of the Xenos threat is that threat is evolving and mutating on a daily basis. Bio-constructs appear getting samples, eye-witness accounts and observing their function is only the first challenge because the Hive Mind is constantly using these constructs as foundations for different purposes. These Mycetic Spore Pods are a prime example of the bio-diversity the Tyranid threat can bring to bear. These new spore pods have been seen delivering a variety of troops to the battlefield, disgorging monstrous beasts and chittering hordes as well as potent psychic Terrors.

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Additionally they have been discovered in areas close to the main Tyranid Hives, their designation identified through Xenos bio-data sheets but on closer inspection were found to be weapons batteries. Producing fierce explosive rounds or a torrent of smaller scatter shots that have whittled the eye-witnesses down to a man. These new discoveries are forcing the bio-magi to re-write their findings and reasses all their discoveries to date.

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Alongside this new development there are rumours again that these pods may form some kind of Synaptic link for the Hive - extending it's range of influence as the smaller more feeble minded xenos spread out to forage for bio-matter and increase the Hive's territory.

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Alongside this unproven possibility is the real change these pods are having to the surrounding landscape - they are changing the environment and polluting it with the foul alien DNA of the Xenos. These pods are effectively terra-forming the Ferron landscape to make it more suitable for the alien interlopers. These pods may yet be the most dangerous element in the alien assault, purge the alien!

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Tue Dec 24, 2013 6:19 am 
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Little One
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One of the most common Tyranid Bio-forms to have infested Ferron Proxima is the Termagant 'Gauntii Virago' Although seemingly without number these beasts, up until now, seemed to have had a maximum population level. This evolutionary ceiling has been attributed to the limited numbers if 'brood mothers' that spawn the gaunts. Additionally, the Hive mind is actively utilising it's available bio-matter and unbelievably it's alien intelligence is ensuring it does not commit it's resources to what is essentially a very limited beast.

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That's not to say Termagants are not a threat to the population, bio-magi data suggests that there may be many more gaunts secreted in the catacombs and underground spawning chambers that the Hive Fleet has started to fortify. It also appears that the Tervigons may have developed new reproduction methods that may increase their ability to spawn in larger numbers. There is no evidence of this happening in the wild yet but the Dark Angel and Planetary Defence Forces that are currently containing their incursion have started to bolster their defences in readiness of any increase in their numbers.

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Most of these gaunts are born fully formed with their own symbiotic weaponry. Despite the shock of birth they are spat like projectiles from the Tervigon's womb, immediately moving on, shooting their obscene bio-weaponry and even attacking innocent citizens of the Emperor. The abomination has even been witnessed whereby they have literally been shot out of their brood mother onto battlements and defended buildings. The staunch faith of these brave soldiers kept them alive to tell of the horrors witnessed. Having passed on this vital knowledge the Inquisition gratefully bestowed the 'Emperor's Peace' on them with summary executions so they could not spread the foul knowledge to the citizens of Ferron Proxima, their names subsequently added onto the 'Ferron Roll of Heroes' for services to the Emperor.

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Another point of note is that these Termagants are highly mutable, often having enhanced strength or poisonous sacs that will lay low any human. Some of these bio-morphs can be traced back to their progenitor but equally some seem to be vestigial growths whose only purpose can be surmised as to keep track of it's various offspring. Again, such observations could be seen as heretical, even the concept that there is an intelligence behind the Xenos filth's actions is tantamount to balsphemy. However, some members of the Ordo-Xenos have sufficient powers to grant the Bio-Magi currently observign the nature of this alien scum the licence to postulate such radical theories.

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Termagants are considered one of the lower life-forms that make up the Tyranid menace but they must not be underestimated. The people of Ferron Proxima will face more of these creatures in the future and it is upt to the staunch defenders of the is planet to stamp out their taint on the red planet.

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Sun Dec 29, 2013 2:01 pm 
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Little One
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It was during the Tyranid assaults on the Tau forest world Sha'draig that it sought to evolve the Hormagaunt bio-form. Numerous time it would alter the beasts genetic make-up to counter the individual threats that the Tau threw at them. Carapace armour was improved to counter more powerful pulse rifles, lighter and more agile variants were spawned to weave through the tangled forest and then later on they were bio-adapted to hunt down Kroot. The downside to this constant evolution being they were right back to the beginning of weaker armour and the whole process had to begin again. It is not a decision the Hive Mind takes lightly when it mutates the genome of it's bio-forms but when it is the only solution to the problem it will adapt to overcome.

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When Hive Fleet Gorgon was defeated and the three Hive Ships escaped to guarantee the experiences and bio-metric knowledge learned in fighting the Tau it was one of these ships that eventually arrived on Ferron Proxima. This splinter of Hive Fleet Gorgon continued to produce many Hormagaunts, blindly believing that their success on Sha'draig would also transfer to Ferron Proxima. Unfortunately the dry barren deserts were unsuitable for the Hormagaunt species. With little cover to take advantage of quite often the Hormagaunts were destryed before they could close with their enemy. It is believed that many Hormagaunts were then bio-retrofitted with with projectile shooting symbiotes. It was increasingly apparent that the Termagant variant of the gaunt family was far more adaptable and versatile within the Ferron environment.

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But once again the bio-magi's studies and theories have been put forward that there may in fact be a vast sea of dormant Hormagaunts within the rapidly expanding Splinter fleet. Hormagaunts of a new nature that may yet be able to overcome the sparsely vegetated environments and survive the relentless defensive salvoes of those unfortunate creatures the Tyranids wish to devour. Only time will tell if these gaunts can be the next evolutionary step in overcoming the obstacles set before it.

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Should these new Hormagaunts prove less than the challenge, no doubt the Hive will adapt once again and continue to spawn Termagants based on their past success in the new and varied battlefields of the 41st millenium.

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Mon Dec 30, 2013 4:26 am 
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Norn Queen wut can has cookie
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the addition of a background the color of your bases and this relatively simple piece of terrain makes these pictures such a treat to look at.

I also really like how you make out-game, real world constraints and circumstances a part of your in-universe narrative :)

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Mon Dec 30, 2013 10:00 am 
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Little One
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vonny wrote:
I also really like how you make out-game, real world constraints and circumstances a part of your in-universe narrative :)


Thanks, that's me being cheeky, it's like all the little 'in-jokes' and play on words that GW used to do. They still can be funny some times but it seems nowadays they have less of a sense of humour. Seems only right to try and keep that little flame alive :D

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Mon Dec 30, 2013 3:48 pm 
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Biotitan
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love your army sheme - totally awesome :D

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Tue Dec 31, 2013 11:17 am 
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Big One
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Torquise carapace at its best.
Nice scheme 8-)
And tying together your army with some cool backgroundstory is a real cool thing to do.

harald

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Mon Jan 13, 2014 7:36 pm 
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Biotitan
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Harald wrote:
And tying together your army with some cool backgroundstory is a real cool thing to do.

harald


also have to do this. ;D always had time issues -.-

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Wed Mar 26, 2014 9:07 am 
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Little One
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Got back from Throne of Skulls at the weekend clutching this in my lardy fingers:

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Hive Fleet Gorgon - Ferron Splinter Fleet done good

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Wed Mar 26, 2014 3:05 pm 
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Big One
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SWEET AS MATE!!!!

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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Thu Mar 27, 2014 2:15 pm 
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Congratulations! That thing is a chick magnet! Good luck getting any painting done now.


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 Post subject: Re: Hive Fleet Gorgon - Ferron Splinter Fleet
PostPosted: Thu Mar 27, 2014 5:29 pm 
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Biotitan
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All the win! Man that sky shield is creepy, gross, and awesome xD

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