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 Post subject: Tyranid Codex covers: What's in the backgroud
PostPosted: Mon Oct 03, 2011 4:35 pm 
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The colorful covers of the four Tyranid codexes have some mystery stuff in the backgrounds. What do YOU see?

Codex 1 (2nd Edition)
Not much to work with on this one.
Possibly a Heirophant to the left of the Tyrant's bonesword.
Can't figure out what the two hazy figures are just above the Carnifex

Codex 2 (3rd Edition)
Not much here, but the object with all the vents appears to be a Broodhive according to the modelling article in WD 254.

Codex 3 (4th Edition)
Possible Heirophant to the right and perhaps a couple of spore chimneys heading up for the sky?


Codex 4 (5th Edition)
I' m guessing the two large towers in the background are well grown spore chimneys.
To the left of the center Carnifex is a spiky creature that I can't identify. A similar creature is just to the right of the Carnifexe's butt.


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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Mon Oct 03, 2011 4:39 pm 
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Given how spiky EVERY nid is in that picture, I'd say the big boys are probably t-fexes, tervagons, or maybe even hierodules.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Mon Oct 03, 2011 6:17 pm 
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One thing that occurs to me looking at this cover again...I see the fluff justification for the Tervigon toxin sac / adrenal gland radius effects! All of those little green glowy bugs are loose biomorph bugs that stay in a 6" radius cloud around momma Tervy and latch onto any gaunts they find.

Not entirely clear why they would only work for gaunts (and not hormagaunts, etc), but at least it's the beginning of an idea...

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Sat Oct 08, 2011 8:57 am 
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Medium One
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Codex 1 (2nd Edition)
Probably just random tyranid-looking things to fill in the background.

Codex 2 (3rd Edition)
You should provide a link to that article there. And I think the big thing with vents is an attempt to up-date the old slug-titans we used to get

Codex 3 (4th Edition)
It's very simple for this one, that is indeed a Hierophant, and the rest are just capillary towers (that's the actual size they're supposed to be, the models did not have that size because they would have been too big, and top heavy.)

Codex 4 (5th Edition)
Given that neither does the carnifex, the hormagaunts or the trygon look so much like that, we can imagine it's just t-fexes, tervies or hierodules (as Snapdragon pointed out). I imagine the big towers are meant for a number of reasons;
1. They house norn qeens
2. They provide a synaptic web across countries and continents
3. They process the atmosphere of the planet to extract useful materials
4. They house great creatures that dig into the ground hunting for more minerals and metals to be processed.
5. Once the planet has been rid of life, they provide a lift of sorts for the bugs on the ground to climb back into the hive ships, while they stay behind to keep mining all resources out of the planet.

In other words, they are big tyranid factories (as I like to imagine).

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Sat Oct 08, 2011 12:59 pm 
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ianuchu wrote:
Codex 2 (3rd Edition)
You should provide a link to that article there. And I think the big thing with vents is an attempt to up-date the old slug-titans we used to get


Kind of hard to link to a paper magazine...
The structure on the cover is close enough in appearance to the modelled Broodhive in the Tyranid modeling article that there is not much question what the object on the Tyranid cover is supposed to be. There are even rules for it.


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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Sat Oct 08, 2011 2:38 pm 
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Eidre wrote:
One thing that occurs to me looking at this cover again...I see the fluff justification for the Tervigon toxin sac / adrenal gland radius effects! All of those little green glowy bugs are loose biomorph bugs that stay in a 6" radius cloud around momma Tervy and latch onto any gaunts they find.

Not entirely clear why they would only work for gaunts (and not hormagaunts, etc), but at least it's the beginning of an idea...

I actually made an objective marker with a bunch of left over adrenal sacs. They kind of look like little critters, anyways.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Tue Oct 11, 2011 10:06 am 
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The second-ed codex definitely has some old slug-tracked Tyranids on the cover, specifically the Exocrine. Of course, it's about 250 feet tall, but it's certainly an Exocrine.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Wed Oct 12, 2011 1:49 pm 
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Perhaps you should take some time to read all the previous responses BO(V)BZ, because as timdp pointed out, it would appear it is a brood hive.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Fri Nov 04, 2011 4:06 pm 
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ianuchu wrote:
Perhaps you should take some time to read all the previous responses BO(V)BZ, because as timdp pointed out, it would appear it is a brood hive.


Except that BO(V)BZ is referring to the codex for the second edition of the game, not the second tyranid codex.


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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Sun Nov 06, 2011 11:09 am 
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Oooow... My apologies...

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Sun Nov 06, 2011 1:27 pm 
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Turns out I'm wrong anyways - I was thinking of another piece of art that has a Tyranid Warrior in the foreground with the obvious Exocrine in the background. The actual second-ed cover has a Hive Tyrant, Lictor and Carnifex in the foreground, but there IS a Hierodule / Hierophant in the background clearly visible, just small. Also, a number of large winged critters, most likely Harridans.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Wed Nov 09, 2011 1:36 pm 
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I know the one you're talking about. The one where the exocrine and other thing look waaaaaaaaaaaay too big.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Wed Nov 09, 2011 1:56 pm 
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ianuchu wrote:
I know the one you're talking about. The one where the exocrine and other thing look waaaaaaaaaaaay too big.


Yea, judging by the size of the critters around them, they are about a quarter of a mile tall or something.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Thu Nov 10, 2011 11:35 am 
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Would be fun if we got such large bugs. I know the Hierophant is very tall, but it's also very thin.

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 Post subject: Re: Tyranid Codex covers: What's in the backgroud
PostPosted: Thu Nov 10, 2011 9:33 pm 
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ianuchu wrote:

Codex 2 (3rd Edition)
You should provide a link to that article there. And I think the big thing with vents is an attempt to up-date the old slug-titans we used to get


Here is WD 254 for $4:
http://www.ebay.com/itm/GW-White-Dwarf- ... 1e68510350


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