An unofficial discussion board dedicated to the Tyranids of Warhammer 40,000 (tm Games Workshop)
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 Post subject: Killteam / Tyranids /
PostPosted: Fri Aug 24, 2018 4:59 am 
Big One
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Joined: Tue Jul 19, 2005 9:03 am
Posts: 961
Location: riezlern/austria
Hello fellow nid-lovers,

Killteam brought me back to play with my nids, a few of them at least.

As there is no seperate sub-forum for Killteam (so far) i gonna start the thread over here.
It would be usefull to add a new sub-forum, if someone knows how to do it, feel free to move this thread.

I played a list of 100 points consisting of vangard creatures. That means just Genestealers with toxin and the two special upgrades and and one Lictor.
I like this liste because i think that these creatures are the only ones that really fit into a Killteam when fluff is concerned.

Gamewise it was not so ideal, because shooting is a big part of Killteam, and with just a handfull of modells the extra chance to wound/kill something is really important.
But i will try this list for a couple of games.

Next build will be a list of just everything to see how that goes.




 Post subject: Re: Killteam / Tyranids /
PostPosted: Thu Aug 30, 2018 7:18 am 
Big One

Joined: Mon Oct 10, 2011 11:01 am
Posts: 595
Location: Glens Falls NY
i agree we can use a sub forum for kill-teams i just did a tourney with a swarm based list that did rather well but i got face rolled by flamers/ flamer like weapons and i cant find anything that really counters it. not to mention KT also has its own rules and points costs that make it difficult to compare to traditional (8th edition) 40k

Such beautiful name with a dark secret. Welcome to the nightmare that is HIVE FLEET LAMIA!

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