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 Post subject: NULL DEPLOYMENT LIST (respects to fritz40k)
PostPosted: Fri Aug 25, 2017 11:27 am 
Big One

Joined: Mon Oct 10, 2011 11:01 am
Posts: 595
Location: Glens Falls NY
Working on a Null / no deployment based list, concept from Fritz40k. But I am having issue with filling the remaining unit's mostly do to a gap in the big book, DOES THEIR HAVE TO BE HALF OF YOUR UNITS ON THE TABLE? Now the null deployment list started from older rules when you could deep strike a entire army minus a HQ slot or such. If I am reading the current book right then, with exceptions to specific scenario rules, you can once again DS your entire army and even charge right away.

The primary list is trygon, for his tunnel, and a full squad of genestealers attached. Still detailing the list for 1k but x set ups of trygon and stealers should put early pressure and some directional control from showing up behind/ in the midst of your opponent.

Such beautiful name with a dark secret. Welcome to the nightmare that is HIVE FLEET LAMIA!

 Post subject: Re: NULL DEPLOYMENT LIST (respects to fritz40k)
PostPosted: Mon Aug 28, 2017 11:25 am 
Little One

Joined: Tue Nov 24, 2009 4:44 pm
Posts: 117
Location: Winnipeg, Manitoba, Canada
Warhammer 40,000 Rulebook p. 215 Matched Play Mission Rules: Tactical Reserves "When setting up your army during Deployment for a matched play game, at least half the total number of units in your army must be set up on the battlefield, even if every unit in your army has an ability that would allow them to be set up elsewhere". So if you're playing Matched Play no null deploy, if your playing Open Play or Narrative Play nothing seems to prevent null deploy.

Hive Fleet Giwakwa (Kraken)
Great Chenoo (Genestealer Cult)
Angels Vermillion (Blood Angels)

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