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Warpshadow.com • View topic - Project Biggun: Building a Better Tervigon/Tyranofex


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 Post subject: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Thu Mar 31, 2011 9:56 pm 
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Alright,

As folks like Hellric and Yaleling have been commenting on my lack of activity on the board these days (well, realistically, for a good long while now!), I figured I should get out of my arm chair, bust open the $400 worth of model kits that have been sitting, collecting dust since February 2010, and get to work on some of the ideas that have been shoring up in my noggin.

Anyone who was around when the new Nid dex came out will know that and how unexciting it is to think of using an only mildly modified carnifex to represent these models. No hate on people who have used carnifexes, it's just that I'm addicted to revolutionary new Tyranid concepts and designs. These two new powerful units present such excellent opportunities for creating unique creatures unlike anything we've seen before. We're supposed to be one of the most evolutionarily advanced and varied races out there, so why not come up with some variance?

Additionally, when you compare the stats of the Carnifex, Tervigon, and Tyranofex, it's clear that the later two have so much more in common with each other than they do with the former. So how could a carnifex possibly stand in for them?

Anyway. Enough ranting. I figured I'd finally put my models where my mouth was and create my own concept for a creature that these two beasts could be evolved from. If all goes well, I'm figuring it could even be a mini/scout-biotitan basis for old creatures like the Malefactor, Haruspex, Exocrine, and Dactylis.

That being said, I couldn't do it all by myself. I needed a good concept sketch, and I haven't seen one finer than the one Bocks did a while back when coming up with an idea for a desluggified Malefactor:


Monsieur indeed.

I loved this sketch from the moment I saw it. Big, bulky, the potential for lots of heavy armour, a nice "S" body shape, some giant miasma/bio-vents, and a unique spine projecting out the back of the beast that could mount all manner of transport racks/ammo stores/incubating termagaunts.

Just beautiful. With some slight modifications, it would be PERFECT as either a Tervigon or a Tyranofex.

So I've finally come to the actual creation of the creature. I false-started last year, right after I received the new Trygon kit in the mail, by putting the tail section together and bending the crap out of it in some boiling water. When I came back to it this year, I continued my work on further curving the body forward to produce that nice S shape from Bocks' sketch:




I cut between the back armour plates and inserted sprue spacers to wedge the tail section into a curve.

I also sought to expand both the tail section and torso to not only give the creature a size boost but also to make room for the extended, horizontal spine that Bocks drew and some further modifications I'll be making to the front of the beast specifically to accommodate Tyranofex weapons or the Tervigon's birthing apparatus.



While we're on the subject of my Pet Peeves, one of my biggest is when people model giant nids that are meant to be skittering around on their scything talons and nothing else. Sure, it's a necessary evil with something as massive as the Heirophant (and it looks alright on that model); however, there's no way you're going to convince me that thing can walk around on anything other than concrete without embedding itself up to the elbows.

What do I suggest as an alternative for a big beastie like a tervigon or a tyranofex?

Hooves. Hooves and claws. They work for the Carnifex and the Tyant. Why not these big boys, too? What I drew from Bocks' sketch is a large or multi-hooved/clawed pad for the creature's feet. Think of it like an elephant's foot, except with a little more crush and a little more slice.

I particularly like the kind of "bell-bottomed" style of the lower legs in Bocks' sketches, and I like how this larger lower leg leaves room for some heavy armour. I've always been an advocate of .

When trying to find an existing bit that would best fit this bell-bottomed, armoured shin, I gravitated towards the armoured carapace backs of models like warriors and raveners as they were already tapered in the right sort of way. While the ravener's back carapace is pretty much the most heavily armoured, most bad-ass armoured shin a big stompy monster could ever want, I didn't think it too economically feasible to cannibalize two of three torsos in a ravener sprue to make one Tervigon/Tyranofex. I was already aiming to use most of a Trygon and Carnifex on this project. That was expensive enough.

So, instead, I have used a gargoyle torso, combined with a pair of random armoured bits that naturally occur in the Trygon kit:



And as hooves don't grow on trees, particularly when you're thinking of using three separate hooves on each of the front two feet, I had to improvise. Pouring over the Trygon kit, I found that my solution lay in the beast's talons. As I didn't intend to use any talons on my finished beast, I was free to tear the ones in the kit apart.




I know it's just a mock-up at this point, but the possibilities are getting me REALLY excited. Now I just need to figure out a leg to mount it on...



My main concern right now is the beast's legs/locomotive forearms. I feel like I've seen all kinds of amazing solutions from board members when it comes to bit substitutions for lengthening and widening carnifex legs/shins, but I can't remember where I saw them. Thus, I'm hoping for you folks' help if you could share any pictures of your projects or projects you've seen that have modified carnifex legs to be longer or beefier. Beefication of nid arms would also be helpful.

Thanks!

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Thu Mar 31, 2011 10:56 pm 
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Now THAT is an ingenius use of bits to make hooves!

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Fri Apr 01, 2011 4:01 am 
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This is a public announcement:

PEOPLE: RUN FOR YOU LIVES!!! LEAVE CHILDREN AND WOMEN BEHIND IF NEEDED!!!
HE IS BREEDING AGAIN!!!

Honestly... did the fallout reach you? :P

But now truly honest: The leg is pure beauty! Really really nice! can't wait to see where this is all going :D

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Fri Apr 01, 2011 5:02 am 
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Lictor
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Whoopsy Daisy,
you lured me back to WS only to say:

That foot is bloody gorgeous...but I wouldn`t want to be the one having to do manicure on it.... :wink:

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Fri Apr 01, 2011 7:44 am 
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I will give you an A for every level of awesomeness you have reached with that foot
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*9000

Seriously, It's awesome. :D

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Fri Apr 01, 2011 8:44 am 
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Medium One
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That's a mighty hoof indeed!

Can't wait to see what pops out next


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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Fri Apr 01, 2011 9:48 am 
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Mmm looks delicious.

Glad you're back in a productive mood Pinky. :)

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Sat Apr 02, 2011 5:36 am 
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*swoon*

I believe I'm in love with that front foot...

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Sat Apr 02, 2011 1:27 pm 
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Yeaaaah he's back from hell, and with hellish ideas and creativity. Already in love with this critter :)

EDIT : hey, it looks like this topic is the rendez-vous of the venerable old glories of this board ;)

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Sun Apr 03, 2011 4:49 pm 
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The use of that scything talon top bit as a hoof is inspired Mr Pink. :D And I love the upside down warrior back carapace to 'up armour' and widen the shins. It fits perfectly and looks great.

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Sun Apr 03, 2011 10:04 pm 
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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Mon Apr 04, 2011 5:28 am 
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You'r modeling skills are L33T indeed, Mr. Pink. This is the first time I've seen you model, but my jaw is already six feet under. For the back legs you could buy the garnifex stone crushing claws they sell on forge world. Yet I would understand that you would not like to waste so much money. I don't know much about modeling such big things, but you may get some inspiration from the batle fleet gothic board. There are some good conversions there that might inspire you. (b~_^)b

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Mon Apr 04, 2011 10:16 am 
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Oh the inspiration, I might be able to make the front legs to my T-Fex now. I have warrior and carnifex hooves lying around and originally I was just gonna use crushing claws for hooves. Gotta start thinking outside the box a bit with nids and your creativity sure helps inspire!

As for the blue stuff, that has happened to me before too lol!

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Mon Apr 04, 2011 10:27 am 
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I was just looking through my bitz looking for ideas and it cam to me, what about the plastic Ravener hips? Flip those upside down, and snip athe part after the first 4 carapce pieces and you have a cool bell-bottom like thing with some arches on the front (which you can also snip off), clip the ball-joint off and put the hooves there and you can even put some small grip claws (think Hive Tyrant) where the Raveners lower Scytals would be.

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 Post subject: Re: Project Biggun: Building a Better Tervigon/Tyranofex
PostPosted: Mon Apr 04, 2011 11:08 am 
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Mr. Pink, Your work is outstanding to say the least. Quick question on your Exocrine that you linked to. What is the whate material that makes up the core of the gun?

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